Mobile app · Habit tracking · Creative refresh

Pixelioが習慣トラッキングをゲームのように感じさせた方法

A focused creative sprint turned a familiar habit-tracker pitch into a more vivid story about quests, progress and making small routines easier to stick with.

App install creativeFounder-led story商品デモ
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The challenge

「より良い習慣を作る」は他のトラッカーと同じに聞こえた

Pixelio had a habit-tracking app with a game-like progress loop, but a generic productivity pitch did not make that difference obvious. The team needed to show how the app worked and give new audiences a reason to imagine using it in their own routine.

01The promise felt familiar

Habit trackers can all sound like lists, reminders and streaks unless the ad makes the experience concrete.

02The app needed to be seen

A talking-head explanation alone left viewers guessing what happens after they add a habit.

03The team needed more than one pitch

Founder story, product walkthrough and relatable routine moments could each make the game mechanic click for a different viewer.

Kreopatra workflow

Quest-to-Clickクリエイティブスプリント

Translate the app’s core loop into a few simple ad stories, then test different openings and product-demo moments before scaling the strongest explanation.

ANGLE 01 · REFRAMETurn routines into quests

Show how one small daily action can feel like progress in a game, not another item on a to-do list.

ANGLE 02 · SHOWMake progress visible

Bring the interface into the story: choose a habit, complete it, and see the next milestone.

ANGLE 03 · RELATEStart with the restart

Speak to people who have downloaded trackers before but struggled to return after missing a day.

01
Write 12 message variations

Three angles × two opening hooks × two product-demo sequences, all grounded in the same app features.

02
Build creator-style videos around the real interface

Pair a founder or avatar opening with app screen capture so the promise and the product experience appear together.

03
Read past the click

Compare hook retention and click-through with install and onboarding completion, then give the strongest explanation another round.

Pixelio · founder-led habit tracker ad · 41 seconds · French

Launch creative

創業者主導の前提が、商品の違いを記憶に残りやすくする。

The Pixelio video opens with its founder saying they built an app that turns life into a video game. That first-person premise gives the rest of the ad a clear question to answer: what does that feel like in the app?

The founder-led framing stays consistent, while opening hooks and product-demo moments are explored to find the clearest way to show the game-like loop.

Results at a glance

インストール品質に照らしてテストできる、より明確なストーリー

The sprint gave Pixelio a structured way to compare the game-like promise with more familiar habit-tracker messaging, then check whether the attention translated into useful app activity.

Video concepts3 → 12Distinct founder and product-demo variations.
First batch5 days → 1 dayFrom approved brief to ready-to-review videos.
Outbound CTR0.8% → 1.4%For the leading game-like concept.
Cost per install$5.20 → $3.90Across the test audience.
Two-week test · App features and onboarding flow held constant while the creative story varied.

The takeaway

Don’t just say the app changes habits. Show the little game loop that makes someone want to come back.

About Pixelio

小さな成功を見える形に。

Pixelio — Habit Tracker RPG — is a habit-tracking app built around daily quests and visible progress, helping people turn routines into a game-like experience.

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